About

Games

Modeling

Penpal Kitchen VR

VR (Oculus Rift), Unity

Prepare ingredients in a cozy virtual reality kitchen environment, and learn how to cook the Korean dish gimbap!

Made as a team of two. I was responsible for the Unity (including VR development), programming, and 3D art.

  • Won the top prize for the 2020 'BiFAN X Unity Short Film Challenge.'
  • Featured in Unity Technology's 'Unite Seoul 2020.'
  • Featured in 3 exhibitions, including at Korea's Incheon International Airport.

View project page.

AR Hwacha

AR, Unity

Bring a historical Korean weapon to life. An Android and iOS (beta) based AR app that syncronizes with a wooden model.

Made as a team of two. I handled the Unity development, coding, and the AR using Vuforia.

View project page.

Daejojeon VR

VR (Oculus Quest), Unity

Explore a recreation of an 18th century Korean palace in VR, and solve a historically-inspired mystery.

Made as a team of three, with me acting as lead designer and responsible for Unity, coding, environmental modeling, and the shaders.

View project page.

Distant Beats

Multiplayer, Unity, Installation

Feel heartbeats across continents.

An multi-user installation that was set up in NYC and Seoul in 2021. Using arduino and heartbeat sensors, the scene dynamically reacts to the heartbeats of the participants.

Made as a team of four, with me responsible for environmental modeling and background shaders.

View project page.

Penpal Kitchen 2D

Windows & Mac, 2D, Unity

Cook something tasty.

A 2D-cooking game for Unity, made as a prototype ahead of the VR version and for promotion.

Made as a team of 2, with me responsible for coding and Unity management.

See more of my projects at itch.io